Drag[en]gine Script Module DragonScript Script API  1.0
EffectColorMatrix Class Reference

Effect color matrix. More...

Inheritance diagram for EffectColorMatrix:
Effect

Public Member Functions

Constructors
EffectColorMatrix new ()
 Create effect color matrix. More...
 
Management
ColorMatrix getColorMatrix ()
 Color matrix. More...
 
void setColorMatrix (ColorMatrix matrix)
 Set color matrix. More...
 
bool equals (Object other)
 Effect is equal to another object. More...
 
int hashCode ()
 Hash code for use as dictionary keys. More...
 
- Public Member Functions inherited from Effect
bool getEnabled ()
 Effect is enabled. More...
 
void setEnabled (bool enabled)
 Set if effect is enabled. More...
 
bool equals (Object other)
 Effect is equal to another object. More...
 
int hashCode ()
 Hash code for use as dictionary keys. More...
 

Additional Inherited Members

- Protected Member Functions inherited from Effect
Effect new ()
 Create effect. More...
 

Detailed Description

Effect color matrix.

This is a native class.

Author
Roland Pl├╝ss
Version
1.0
Date
2015

Member Function Documentation

§ equals()

bool equals ( Object  other)

Effect is equal to another object.

Implements Object.equals(Object).

Returns
true if other is of type EffectColorMatrix and effect are equal.

§ getColorMatrix()

ColorMatrix getColorMatrix ( )

Color matrix.

§ hashCode()

int hashCode ( )

Hash code for use as dictionary keys.

Implements Object.hashCode().

§ new()

Create effect color matrix.

§ setColorMatrix()

void setColorMatrix ( ColorMatrix  matrix)

Set color matrix.


The documentation for this class was generated from the following file: