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democap:preparecharacter [2022/03/25 14:59] – [Calibration Pose] dragonlorddemocap:preparecharacter [2022/03/25 15:04] (current) – [Base Inverse Kinematics (IK) Pose] dragonlord
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 The tutorial video below shows how to best achieve the arm pose with the arm fully rotated downwards. For the A-Pose version rotate the arm back up 45 degrees after the end pose shown in the video. The tutorial video below shows how to best achieve the arm pose with the arm fully rotated downwards. For the A-Pose version rotate the arm back up 45 degrees after the end pose shown in the video.
 {{ youtube>VvNgKUCYQNc?800x473 }} {{ youtube>VvNgKUCYQNc?800x473 }}
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 +<WRAP center round info 60%>
 +A good starting point is placing the arms facing downwards first. If no elbow trackers are used this pose can cause some characters to slightly twist the elbow inwards. By raising the arms by 20-30 degrees (front view) this can be improved. With some characters it might be even necessary to raise the arms up to 45 degrees.
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 +In general raising the arms tends to add some twist to the lower arm. That said without using elbow trackers you usually can only get one range of pose working properly: down/forward for conversations or up/forward for fighting stances. If you need both create two Configurations each using a different Base IK Animation to optimize the results.
 +</WRAP>
  
 ====== Hands Closed Pose ====== ====== Hands Closed Pose ======
democap/preparecharacter.1648220344.txt.gz · Last modified: 2022/03/25 14:59 by dragonlord