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dragengine:about [2008/08/01 15:14] dragonlorddragengine:about [2019/05/08 16:49] (current) dragonlord
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-====== Why Drag[en]gine? ======+~~NOTOC~~ 
 +{{tag>dragengine}} 
 +<WRAP youarehere> 
 +[[:start|Start Page]] >> **Drag[en]gine Introduction** 
 +</WRAP> 
 You might already be wondering how did the game engine received this rather strange name. This name is the result of a little word play with the words 'dragon' and 'engine' (as in "game engine") using their phonetic writing. For "dragon" this is ['drægən] and for "engine" it is ['endʒin]. The common characters (en) at the end and the begining of each word seemed to be forming a link between them and inspired the concatenation to Drag[en]gine.  You might already be wondering how did the game engine received this rather strange name. This name is the result of a little word play with the words 'dragon' and 'engine' (as in "game engine") using their phonetic writing. For "dragon" this is ['drægən] and for "engine" it is ['endʒin]. The common characters (en) at the end and the begining of each word seemed to be forming a link between them and inspired the concatenation to Drag[en]gine. 
 From there on the game engine had received its name. From there on the game engine had received its name.
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 User customisations can be performed even at run-time deciding what graphic renderer or physics library works best on their own machines! User customisations can be performed even at run-time deciding what graphic renderer or physics library works best on their own machines!
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-====== References ====== 
-  * [[:start|Back To The Main Page]] 
dragengine/about.1217603647.txt.gz · Last modified: 2008/08/01 15:14 by dragonlord