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Many people don't like a lot of long text but prefer a short summary of what an engine can do. Therefore here is a list to give you an idea why the Drag[en]gine should be the engine of your choice. The list is split into three sections. The Game Designer section is interesting for all game developers. The Module Coder section is interesting for all people interested in working on individual parts of a game engine without having to code the entire beast. Finally the User section is interesting for all gamers and modders. | Many people don't like a lot of long text but prefer a short summary of what an engine can do. Therefore here is a list to give you an idea why the Drag[en]gine should be the engine of your choice. The list is split into three sections. The Game Designer section is interesting for all game developers. The Module Coder section is interesting for all people interested in working on individual parts of a game engine without having to code the entire beast. Finally the User section is interesting for all gamers and modders. | ||
- | If you like though a lengthy list this wish can be granted too: [[dragengine: | + | If you like though a lengthy list this wish can be granted too: **[[dragengine: |
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|Crash Recovery|If for some reason the game crashes due to an error in a module or script the Drag[en]gine game engine does not crash to desktop like other engines but provides you with a Crash Recovery module to recover. Change module parameters or even switch to another module and continue your game from where it crashed without loosing progress.| | |Crash Recovery|If for some reason the game crashes due to an error in a module or script the Drag[en]gine game engine does not crash to desktop like other engines but provides you with a Crash Recovery module to recover. Change module parameters or even switch to another module and continue your game from where it crashed without loosing progress.| | ||
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