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dragengine:features [2008/03/11 21:25]
dragonlord created
dragengine:features [2012/12/01 16:37] (current)
dragonlord
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 +~~NOTOC~~
 +<WRAP youarehere>​
 +[[:​start|Start Page]] >> **Drag[en]gine Features**
 +</​WRAP>​
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 Many people don't like a lot of long text but prefer a short summary of what an engine can do. Therefore here is a list to give you an idea why the Drag[en]gine should be the engine of your choice. The list is split into three sections. The Game Designer section is interesting for all game developers. The Module Coder section is interesting for all people interested in working on individual parts of a game engine without having to code the entire beast. Finally the User section is interesting for all gamers and modders. Many people don't like a lot of long text but prefer a short summary of what an engine can do. Therefore here is a list to give you an idea why the Drag[en]gine should be the engine of your choice. The list is split into three sections. The Game Designer section is interesting for all game developers. The Module Coder section is interesting for all people interested in working on individual parts of a game engine without having to code the entire beast. Finally the User section is interesting for all gamers and modders.
-Game Designer Features 
  
 +If you like though a lengthy list this wish can be granted too: **[[dragengine:​featurelist|Drag[en]gine Feature List]]**
 +
 +====== Game Designer Features ======
 |Language of choice|Pick the scripting language of your choice and get going. No need to know how the game engine works. You just have to know your Scripting Module of choice.| |Language of choice|Pick the scripting language of your choice and get going. No need to know how the game engine works. You just have to know your Scripting Module of choice.|
 |Hardware Abstraction|You do not have to know which operating system or cards your game runs upon. The game engine, the modules and the various launchers take care of this for you. Your game works out of the box on anything a module or launcher exists for.| |Hardware Abstraction|You do not have to know which operating system or cards your game runs upon. The game engine, the modules and the various launchers take care of this for you. Your game works out of the box on anything a module or launcher exists for.|
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 |Various Game Launchers|This Game Engine is not only usable for gaming or modding. Various launchers can be used to play videos to create for example Machinimas or even other forms of entertainment. The Game Engine is as powerful as the launcher you install.| |Various Game Launchers|This Game Engine is not only usable for gaming or modding. Various launchers can be used to play videos to create for example Machinimas or even other forms of entertainment. The Game Engine is as powerful as the launcher you install.|
 |Crash Recovery|If for some reason the game crashes due to an error in a module or script the Drag[en]gine game engine does not crash to desktop like other engines but provides you with a Crash Recovery module to recover. Change module parameters or even switch to another module and continue your game from where it crashed without loosing progress.| |Crash Recovery|If for some reason the game crashes due to an error in a module or script the Drag[en]gine game engine does not crash to desktop like other engines but provides you with a Crash Recovery module to recover. Change module parameters or even switch to another module and continue your game from where it crashed without loosing progress.|
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-====== Links ====== 
-  * [[dragengine:​main|Main page]] 
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dragengine/features.1205270753.txt.gz ยท Last modified: 2008/03/11 21:25 by dragonlord