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dragengine:modules:main [2020/05/18 20:13] – thanos | dragengine:modules:main [2020/05/18 20:22] (current) – [Table] thanos |
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The table below shows all existing multiple instance module categories. Click on category name to learn more. | The table below shows all existing multiple instance module categories. Click on category name to learn more. |
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^Module Type (category)^Description^ | ^ Module Type (category) ^ Description ^ |
|[[dragengine:modules:animation|Animation]]|Load and save animation files containing precanned animation sequences for use with animators| | | [[dragengine:modules:animation|Animation]] | Animation file I/O containing baked animation sequences for use with animators | |
|[[dragengine:modules:font|Font]]|Load and save font files containing colored or colorable bitmap fonts| | | [[dragengine:modules:font|Font]] | Font files containing colored or colorable bitmap fonts | |
|[[dragengine:modules:image|Image]]|Load and save image files for direct use or for use with skin resources| | | [[dragengine:modules:image|Image]] | Image files to be used directly or for "skin" resources | |
|[[dragengine:modules:langpack|Language Pack]]|Load and save language pack files containing text translations to be used with translator resources| | | [[dragengine:modules:langpack|Language Pack]] | Language pack text files containing language translations to be used with translator resources | |
|[[dragengine:modules:model|Model]]|Load and save model files with static or deformable meshes optional with LOD meshes| | | [[dragengine:modules:model|Model]] | 3D model files with static or deformable meshes optionally including LOD meshes | |
|[[dragengine:modules:occmesh|Occlusion Mesh]]|Load and save occlusion mesh files containing low polygon meshes used for occlusion testing| | | [[dragengine:modules:occmesh|Occlusion Mesh]] | Occlusion mesh files containing low polygon meshes used for occlusion testing | |
|[[dragengine:modules:rig|Rig]]|Load and save rig files defining physical simulation properties as well as collision shapes| | | [[dragengine:modules:rig|Rig]] | Rig files defining physical simulation properties as well as collision shapes | |
|[[dragengine:modules:skin|Skin]]|Load and save skin files containing named textures for use with components| | | [[dragengine:modules:skin|Skin]] | Skin files containing named textures for use with components | |
|[[dragengine:modules:sound|Sound]]|Load and save sound files containing sound effect or looped or non-looped music| | | [[dragengine:modules:sound|Sound]] | Sound files containing sound effect or looped or non-looped music | |
|[[dragengine:modules:video|Video]]|Load and save video files containing videos with or without sound to be played back with video players| | | [[dragengine:modules:video|Video]] | Video files containing videos with or without sound to be played back with video players | |
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====== Drag[en]gine Module Listing ====== | ====== Drag[en]gine Module Listing ====== |