====== Game Development With The Drag[en]gine ====== This section contains information about creating or modifying games based on the [[http://dragengine.rptd.ch|Drag[en]gine Game Engine]]. ====== General Topics ====== * [[gamedev:skinproperties|Skin Texture Properties]] * [[gamedev:texturepropertylist|List of Texture Properties]] * [[gamedev:dynamicskins|Dynamic Skins]] * [[gamedev:gameworlds|Game Worlds]] * [[gamedev:components|Handling Components]] * [[gamedev:sky|Creating a Sky]] * [[gamedev:skyskinlisting|Sky Skin Listing]] * [[gamedev:terrains|Working with Terrains]] * [[gamedev:colliders|Physics with Colliders]] * [[gamedev:shapes|Shapes]] * [[gamedev:sensors|Using Sensors]] * [[gamedev:postprocessing|Post Process Effects]] * [[gamedev:lighting|Lighting System]] * [[gamedev:renderables|Dynamic content using Renderables]] * [[gamedev:animators|Animators and Animations]] * [[gamedev:debugdrawers|Debug Drawers]] * [[gamedev:vfs|Virtual File System]] * [[gamedev:localization|Localization using Language Packs]] * [[gamedev:propfields|Spam Props with Prop Fields]] ====== Tools ====== * [[tools:denormgen|Normal Map Generator ( DENormGen )]] * [[tools:animatorEditor|Animator Editor ( deanimatoreditor )]] * [[tools:rigEditor|Rig Editor ( derigeditor )]] * [[tools:worldEditor|World Editor ( deworldeditor )]] * [[tools:blenderExportScripts|Blender3D Export Scripts]] ====== Specific File Formats Used By The Game Engine ====== These file formats are defined and recognized by certain [[http://dragengine.rptd.ch/modules.php|engine modules]]. * [[formats:modules:demodel:Binary Model File ( *.model )]] * [[formats:modules:deanim:Binary Animation File ( *.anim )]] * [[formats:modules:derigxml:XML Rig File ( *.rig.xml )]] * [[formats:modules:deskinxml:XML Skin File ( *.skin.xml )]] ====== Specific File Formats Used By The Editor ====== These file formats are defined and recognized by the [[http://epsylon.rptd.ch|Epsylon game]]. Since they are also useful for other situations they are listed here. You need the appropriate code to load those file formats in your game ( TODO: Add downloads ). * [[formats:epsylon:animator:Animators ( *.animator.xml )]] * [[formats:epsylon:sector:World Sector]] * [[formats:epsylon:world:World]] ====== Links ====== * [[:start|Main page]]