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gamedev:shapes [2012/11/30 15:54] – dragonlord | gamedev:shapes [2020/04/03 21:26] (current) – [Capsule] dragonlord | ||
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+ | {{tag> | ||
<WRAP youarehere> | <WRAP youarehere> | ||
- | [[: | + | [[: |
</ | </ | ||
====== Shapes ====== | ====== Shapes ====== | ||
+ | |||
Shapes are used mainly in colliders to define the over all shape of a collider. Shapes can though also be used for [[gamedev: | Shapes are used mainly in colliders to define the over all shape of a collider. Shapes can though also be used for [[gamedev: | ||
- | ===== Sphere ===== | + | ====== Sphere |
A sphere is defined by a position and a radius. Ellipsoids are not supported by this shape only true spheres. | A sphere is defined by a position and a radius. Ellipsoids are not supported by this shape only true spheres. | ||
^ Parameter | ^ Parameter | ||
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|Radius|The length of the radius from the center to the sphere boundary.|0.5| | |Radius|The length of the radius from the center to the sphere boundary.|0.5| | ||
- | ===== Box ===== | + | ====== Box ====== |
A box is defined by a position, orientation and the half length of the extends. | A box is defined by a position, orientation and the half length of the extends. | ||
^ Parameter | ^ Parameter | ||
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|Half Extends|The half length of the box main axes or extends.|(0.5, | |Half Extends|The half length of the box main axes or extends.|(0.5, | ||
- | ===== Cylinder ===== | + | ====== Cylinder |
A cylinder is defined by a position, orientation, | A cylinder is defined by a position, orientation, | ||
^ Parameter | ^ Parameter | ||
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|Bottom Radius|Radius of the bottom circle face of the cylinder|0.5| | |Bottom Radius|Radius of the bottom circle face of the cylinder|0.5| | ||
- | ===== Capsule ===== | + | ====== Capsule |
- | A capsule is defined by a position, orientation, | + | A capsule is defined by a position, orientation, |
^ Parameter | ^ Parameter | ||
|Position|The position of the capsule center.|(0, | |Position|The position of the capsule center.|(0, | ||
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|Top Radius|Radius of the top circle face of the capsule|0.5| | |Top Radius|Radius of the top circle face of the capsule|0.5| | ||
|Bottom Radius|Radius of the bottom circle face of the capsule|0.5| | |Bottom Radius|Radius of the bottom circle face of the capsule|0.5| | ||
+ | |||
+ | ====== Hull ====== | ||
+ | A convex hull is defined by a position, orientation, | ||
+ | ^ Parameter | ||
+ | |Position|The position of the capsule center.|(0, | ||
+ | |Orientation|The orientation of the capsule expressed as a quaternion.|(0, | ||
+ | |Points|List of points as 3-Vector values|empty list| |