Drag[en]gine Script Module DragonScript Script API  1.0
SDSourceSynthesizer Class Reference

Definition of synthesizer synthesizer source. More...

Inheritance diagram for SDSourceSynthesizer:

Public Member Functions

SynthesizerSource buildSource (Synthesizer synthesizer)
 Build engine synthesizer source using the stored definition. More...
void debug (Console console)
int getConnectionAt (int index)
 Connection at index. More...
int getConnectionCount ()
 Number of connections. More...
Synthesizer getSynthesizer ()
 Synthesizer. More...
SDSourceSynthesizer new ()
 Create synthesizer source definition. More...
void setConnectionAt (int target, int controller)
 Set connection at index. More...
void setConnectionCount (int count)
 Set number of connections. More...
void setSynthesizer (Synthesizer synthesizer)
 Set synthesizer definition. More...
- Public Member Functions inherited from SDSource
void addEffect (SDEffect effect)
 Add effect. More...
void addTargetLink (SDSourceTargetLink targetLink)
 Add target link. More...
void debug (Console console)
void forEachEffect (Block ablock)
 Visit effects using a block. More...
void forEachTarget (Block ablock)
 Visit targets with a block. More...
float getBlendFactor ()
 Blend factor. More...
SDEffect getEffectAt (int index)
 Effect at index. More...
int getEffectCount ()
 Number of effects. More...
float getMaxPanning ()
 Maximum panning. More...
float getMaxVolume ()
 Maximum volume. More...
float getMinPanning ()
 Minimum panning. More...
float getMinVolume ()
 Minimum volume. More...
int getMixMode ()
 Mix mode. More...
String getName ()
 Name of source. More...
SDSourceTargetLink getTargetLinkAt (int index)
 Target link at index. More...
int getTargetLinkCount ()
 Number of target links. More...
SDSource new ()
 Create synthesizer source definition. More...
void removeAllEffects ()
 Remove all effects. More...
void removeEffect (SDEffect effect)
 Remove effect. More...
void setBlendFactor (float factor)
 Set blend factor. More...
void setEnabled (bool enabled)
 Set if source is enabled. More...
void setMaxPanning (float panning)
 Set maximum panning. More...
void setMaxVolume (float volume)
 Set maximum volume. More...
void setMinPanning (float panning)
 Set minimum panning. More...
void setMinVolume (float volume)
 Set minimum volume. More...
void setMixMode (int mode)
 Set mix mode. More...
void setName (String name)
 Set name of source. More...

Additional Inherited Members

- Protected Member Functions inherited from SDSource
String debugCommon (Console console, String type)

Detailed Description

Definition of synthesizer synthesizer source.

Once defined a source can be added to an synthesizer using the stored definition.

Roland Pl├╝ss

Member Function Documentation

◆ buildSource()

SynthesizerSource buildSource ( Synthesizer  synthesizer)

Build engine synthesizer source using the stored definition.

◆ debug()

void debug ( Console  console)

◆ getConnectionAt()

int getConnectionAt ( int  index)

Connection at index.

◆ getConnectionCount()

int getConnectionCount ( )

Number of connections.

◆ getSynthesizer()

Synthesizer getSynthesizer ( )


◆ new()

Create synthesizer source definition.

◆ setConnectionAt()

void setConnectionAt ( int  target,
int  controller 

Set connection at index.

◆ setConnectionCount()

void setConnectionCount ( int  count)

Set number of connections.

◆ setSynthesizer()

void setSynthesizer ( Synthesizer  synthesizer)

Set synthesizer definition.

The documentation for this class was generated from the following file: