Drag[en]gine Script Module DragonScript Script API  1.0
CActionIfElse Class Reference

Conversation action processing action list depending on condition checking. More...

Inheritance diagram for CActionIfElse:
ConversationAction Persistable

Classes

class  Factory
 Factory for loading actor actions. More...
 

Public Member Functions

void addCase (CActionIfElseCase ifcase)
 Add if-case. More...
 
void addElseAction (ConversationAction action)
 Add else action. More...
 
void dispose ()
 Dispose of action. More...
 
void execute (ConversationPlayback playback)
 Execute action. More...
 
void forEachCase (Block aBlock)
 Visits all if-cases. More...
 
void forEachElseAction (Block aBlock)
 Visit all else actions. More...
 
ConversationActionIterator getIteratorElseActions ()
 Else actions iterator. More...
 
CActionIfElse new ()
 Create conversation action. More...
 
CActionIfElse new (PersistencyEnvironment env, FileReader reader)
 Read from file. More...
 
String persistencyFactoryName ()
 Name of PersistencyFactory required to load object from file. More...
 
void writeObjectToFile (PersistencyEnvironment env, FileWriter writer)
 Write object to file writer. More...
 
- Public Member Functions inherited from ConversationAction
void dispose ()
 Dispose of action. More...
 
void execute (ConversationPlayback playback)
 Execute the action. More...
 
float getDelay ()
 Delay in seconds before processing this action. More...
 
int getWaitForActorSpeak ()
 Actor to wait speaking for or -1 for no wait. More...
 
ConversationAction new ()
 Create conversation action. More...
 
ConversationAction new (PersistencyEnvironment env, FileReader reader)
 Read from file. More...
 
void setDelay (float delay)
 Set delay in seconds before processing this action. More...
 
void setWaitForActorSpeak (int actor)
 Set actor to wait speaking for or -1 for no wait. More...
 

Detailed Description

Conversation action processing action list depending on condition checking.

Executes the first if-case with a condition evaluationg to true or else instead.

Member Function Documentation

◆ addCase()

void addCase ( CActionIfElseCase  ifcase)

Add if-case.

◆ addElseAction()

void addElseAction ( ConversationAction  action)

Add else action.

◆ dispose()

void dispose ( )

Dispose of action.

◆ execute()

void execute ( ConversationPlayback  playback)

Execute action.

◆ forEachCase()

void forEachCase ( Block  aBlock)

Visits all if-cases.

◆ forEachElseAction()

void forEachElseAction ( Block  aBlock)

Visit all else actions.

◆ getIteratorElseActions()

ConversationActionIterator getIteratorElseActions ( )

Else actions iterator.

◆ new() [1/2]

CActionIfElse new ( )

Create conversation action.

◆ new() [2/2]

CActionIfElse new ( PersistencyEnvironment  env,
FileReader  reader 
)

Read from file.

◆ persistencyFactoryName()

String persistencyFactoryName ( )

Name of PersistencyFactory required to load object from file.

Name of PersistencyFactory is first written to the file as string with 8-bit length. Then writeToFile() is called to write the object itself. Empty name is not allowed as is names longer than 255 characters. Name has to match a PersistencyFactory present in the Persistency instance used for loading objects. Object is read using PersistencyFactory.readObjectFromFile() of the matching PersistencyFactory.

Implements Persistable.

◆ writeObjectToFile()

void writeObjectToFile ( PersistencyEnvironment  env,
FileWriter  writer 
)

Write object to file writer.

Implements Persistable.


The documentation for this class was generated from the following file: