Drag[en]gine Script Module DragonScript Script API  1.0
Package Dragengine.Utils

Packages

package  StyledText
 

Classes

class  AnimatorMap
 Animator map. More...
 
class  AnimatorTransition
 Animator transition parameters. More...
 
class  AnimatorTransitionMap
 Animator transition parameter map. More...
 
class  BoxArea
 Immutable box area. More...
 
class  BoxAreaList
 List of box areas. More...
 
class  CodecPropertyString
 Provides support for encoding/decoding various data types from/to property strings. More...
 
class  CollectElementsListener
 Collect hit elements into an array without duplicates. More...
 
class  CommandLineParser
 
class  Console
 Console containing system and game messages. More...
 
interface  ConsoleListener
 Listener for changes in Console. More...
 
class  ConsoleMessage
 
class  DecalBuilder
 Create decals based on a decal definition for each visited element using a visitor. More...
 
class  DefaultDOctree
 
class  DefaultInputProcessor
 Default implementation of InputProcessor. More...
 
class  DefaultOctree
 
class  DOctree
 
class  ElementResolver
 Resolve element links. More...
 
interface  InputProcessor
 Process InputEvent send from game engine. More...
 
class  MaterialSoundMatrix
 
class  NamedObjectList
 Named Object List. Stores a list of objects uniquely defined by a name. A helper class destined to help loading XML files where there are named objects which though do not exist as script classes with a name property. More...
 
class  Octree
 
class  PlayerInputTracker
 Keep track of player input converting them into locomotion input values. More...
 
class  ScreenshotCreator
 Create screenshots of the render window. More...
 
class  TextLayout
 
class  TextLayoutLine
 
class  TextureReplacement
 Texture replacement for use with element classes. More...
 
class  TextureReplacementList
 List of texture replacements. More...
 
class  Timer
 
class  TimerBlock
 
class  TimerManager