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democap:uipanelproject [2022/08/12 18:42] dragonlorddemocap:uipanelproject [2022/08/12 18:44] (current) – [Behavior Properties] dragonlord
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 Detaches the object from the parent if attached to one. Has the same effect as selecting the empty list entry (top list entry). Detaches the object from the parent if attached to one. Has the same effect as selecting the empty list entry (top list entry).
  
-====== Behavior Properties ======+====== Geometry ======
  
-TODO add own page for each panel support and list them below+Shows object geometry information. This allows to set position and rotation using numerical input instead of dragging interact handles. This panel also contains buttons to quickly move and rotate objects by a fixed step size for precise positioning.
  
-The area below the combo box shows [[dragengine:modules:dragonscript:behaviors_use_cases|Behavior Properties]] supported by the <wrap em><wrap hi>Object Class</wrap></wrap>. Only the important properties are shown to not clutter the interface. These are the behaviors:+====== Behavior Properties ======
  
-  * Component: Shows properties of ECBehaviorComponent. This defines the model, skin and rig to use for the object. +Lists all behaviors the object type hasSee [[democap:main#object_behavior_properties|Object Behavior Properties]] in the main page for a list of supported behavior panels.
-  * ColliderShows properties of ECBehaviorCollider. This defines physical properties and is required if the object is supposed to be dynamic. +
-  * Captured Animations: Shows the captured animations attached to the object. See below for a detailed explanation. +
-  * Interact Handles: Allows changing the size of interaction handles.+
  
democap/uipanelproject.1660329724.txt.gz · Last modified: 2022/08/12 18:42 by dragonlord