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dragengine:featurelist [2012/12/07 00:35] dragonlorddragengine:featurelist [2020/04/23 20:04] (current) dragonlord
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 ~~NOTOC~~ ~~NOTOC~~
 +{{tag>features dragengine}}
 <WRAP youarehere> <WRAP youarehere>
 [[:start|Start Page]] >> [[dragengine:features|Drag[en]gine Features]] >> **Drag[en]gine Feature Overview List** [[:start|Start Page]] >> [[dragengine:features|Drag[en]gine Features]] >> **Drag[en]gine Feature Overview List**
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 Due to the modular nature a fixed list of engine features as other engines provide is not possible since it all depends on the customer's choices. This list here contains a run-down of the features provided by the default modules shipping with the game engine as well as core features of the engine itself. Due to the modular nature a fixed list of engine features as other engines provide is not possible since it all depends on the customer's choices. This list here contains a run-down of the features provided by the default modules shipping with the game engine as well as core features of the engine itself.
  
-Last updated: 2.12.2012+Last updated: 10.01.2014
 <WRAP column 45%> <WRAP column 45%>
 <WRAP boxheader> <WRAP boxheader>
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   * **[[gamedev:colliders|Colliders]]** (kinematics, dynamics)   * **[[gamedev:colliders|Colliders]]** (kinematics, dynamics)
   * **[[gamedev:sensors|Sensors]]** (lumimeter, touch sensor)   * **[[gamedev:sensors|Sensors]]** (lumimeter, touch sensor)
 +  * Dynamic environment map probes
   * Post processing effects stack   * Post processing effects stack
   * Multi-World-Rendering   * Multi-World-Rendering
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     * User Game Overlay (saves, captures/grabs, user dynamic game data)     * User Game Overlay (saves, captures/grabs, user dynamic game data)
     * Game Profile Support     * Game Profile Support
-    * True 0-Day Portability+    * True 0-Day Portability without extra work
  
   * DEIGDE: Drag[en]gine Integrated Game Development Environment.   * DEIGDE: Drag[en]gine Integrated Game Development Environment.
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   * Dynamic Textures (image, camera view, custom rendered, videos)   * Dynamic Textures (image, camera view, custom rendered, videos)
   * Particle Illumination   * Particle Illumination
 +  * Screen-Space Reflections
 +  * Screen-Space Ambient Occlusion
 +  * Ambient Occlusion Self-Shadowing
 </WRAP> </WRAP>
  
dragengine/featurelist.1354840502.txt.gz · Last modified: 2012/12/07 00:35 by dragonlord