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gamedev:deigde:editors:conversation

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gamedev:deigde:editors:conversation [2020/04/05 00:24] – [Preview Video] dragonlordgamedev:deigde:editors:conversation [2020/04/05 00:25] (current) – [IGDE Conversation Editor] dragonlord
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 The conversation editor is used to create conversation resources for your game. These are ''*.deconvo'' files defining how a complex dynamic conversation unfolds.  The conversation editor is used to create conversation resources for your game. These are ''*.deconvo'' files defining how a complex dynamic conversation unfolds. 
  
-{{ :gamedev:deigde:editors:editor_conversation.jpg?direct&400 |Conversation editor preview}}+<WRAP group> 
 +<WRAP column> 
 +{{:gamedev:deigde:editors:editor_conversation.jpg?direct&400|Conversation editor preview}} 
 +</WRAP> 
 +<WRAP column> 
 +{{youtube>dyv8i6B5o2U?medium}} 
 +</WRAP> 
 +</WRAP>
  
 The editor window is composed of the preview area, properties panel on the left side and the dope sheet at the bottom of the window. The editor window is composed of the preview area, properties panel on the left side and the dope sheet at the bottom of the window.
gamedev/deigde/editors/conversation.txt · Last modified: 2020/04/05 00:25 by dragonlord