gamedev:deigde:editors:rig
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gamedev:deigde:editors:rig [2018/04/09 18:51] – [Preview Video] dragonlord | gamedev:deigde:editors:rig [2019/05/09 08:44] – dragonlord |
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| {{tag>deigde editor rig collision}} |
<WRAP youarehere> | <WRAP youarehere> |
[[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:deigde:overview|Drag[en]gine Integrated Game Development Environment]] >> **Rig Editor** | [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:deigde:overview|Drag[en]gine Integrated Game Development Environment]] >> **Rig Editor** |
</WRAP> | </WRAP> |
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====== Rig Editor ====== | ====== IGDE Rig Editor ====== |
The rig editor allows to create rig resources for your game. Rigs are used for [[gamedev:colliders|Physics with Colliders]] using [[gamedev:shapes|Shapes]]. They are also used for [[gamedev:animators|Animators and Animations]] together with the [[gamedev:deigde:editors:animator|Animator Editor (*.deanimator)]]. | The rig editor allows to create rig resources for your game. Rigs are used for [[gamedev:colliders|Physics with Colliders]] using [[gamedev:shapes|Shapes]]. They are also used for [[gamedev:animators|Animators and Animations]] together with the [[gamedev:deigde:editors:animator|Animator Editor (*.deanimator)]]. |
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===== Preview Video ===== | ===== Preview Video ===== |
https://youtu.be/Bg-nYHpHPVU | https://youtu.be/Bg-nYHpHPVU |
gamedev/deigde/editors/rig.txt · Last modified: 2020/04/05 00:30 by dragonlord