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gamedev:deigde:editors:rig

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gamedev:deigde:editors:rig [2018/04/09 18:51] – [Preview Video] dragonlordgamedev:deigde:editors:rig [2019/05/09 08:44] dragonlord
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 +{{tag>deigde editor rig collision}}
 <WRAP youarehere> <WRAP youarehere>
 [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:deigde:overview|Drag[en]gine Integrated Game Development Environment]] >> **Rig Editor** [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:deigde:overview|Drag[en]gine Integrated Game Development Environment]] >> **Rig Editor**
 </WRAP> </WRAP>
  
-====== Rig Editor ======+====== IGDE Rig Editor ======
 The rig editor allows to create rig resources for your game. Rigs are used for [[gamedev:colliders|Physics with Colliders]] using [[gamedev:shapes|Shapes]]. They are also used for [[gamedev:animators|Animators and Animations]] together with the [[gamedev:deigde:editors:animator|Animator Editor (*.deanimator)]]. The rig editor allows to create rig resources for your game. Rigs are used for [[gamedev:colliders|Physics with Colliders]] using [[gamedev:shapes|Shapes]]. They are also used for [[gamedev:animators|Animators and Animations]] together with the [[gamedev:deigde:editors:animator|Animator Editor (*.deanimator)]].
  
 ===== Preview Video ===== ===== Preview Video =====
 https://youtu.be/Bg-nYHpHPVU https://youtu.be/Bg-nYHpHPVU
gamedev/deigde/editors/rig.txt · Last modified: 2020/04/05 00:30 by dragonlord