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gamedev:particleemitters [2012/11/30 15:52] dragonlordgamedev:particleemitters [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord
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 +{{tag>particle graphic physics collision}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> **Particle Emitters**+[[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> **Particle Emitters**
 </WRAP> </WRAP>
  
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 ===== Emit Direction ===== ===== Emit Direction =====
 Defines the emit direction for particles creating instances upon impact. If set to 0 the created instance is oriented along the normal of the impact surface. If set to 1 the created instance is oriented along the repel direction as calculated using roughness. Defines the emit direction for particles creating instances upon impact. If set to 0 the created instance is oriented along the normal of the impact surface. If set to 1 the created instance is oriented along the repel direction as calculated using roughness.
 +
 +====== Examples ======
 +{{ youtube>6rdYWmf1yZc?600x450 |Particle Beams Example Video}}
gamedev/particleemitters.1354290725.txt.gz · Last modified: 2012/11/30 15:52 by dragonlord