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gamedev:textureproperties:height_scale

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Summary

Texture Property Nameheight.scale
Excepted Data Source1 component value
Data Rangeany value
Default Value0.1
Graphic ModuleDefines the scaling for the height texture property.
Physics ModuleNo effect
Audio ModuleNo effect

Graphic Module

The height.scale texture property is linked to the height texture property. It defines the scaling for the height values and thus the maximum distance below and above the surface. For high definition range images this texture property is not really required.

The source is typically a single component value representing the maximum distance in meters above and below the surface.

The default value for this texture property is 0.1 .

Physics Module

This texture property does not effect Physics Modules.

Audio Module

This texture property does not effect Audio Modules.

Examples

( TODO: example image )

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gamedev/textureproperties/height_scale.1354385712.txt.gz · Last modified: 2012/12/01 18:15 by dragonlord