Defines if the material is interacting with sound at all.
|Excepted Data Source||1 component value|
|Data Range||0 upwards|
The sound.none texture property defines if the material is interacting with sound at all. This texture property can be make objects become ghost-like to sound as well as helping Audio Modules optimize processing time.
The source is typically a single value of boolean type. 0 to use regular sound processing. 1 to not affect sound processing.
The default value for this texture property is 0.