This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
gamedev:textureproperties:sound_transmission_lower [2019/04/25 20:59] – created dragonlord | gamedev:textureproperties:sound_transmission_lower [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | {{tag> | ||
<WRAP youarehere> | <WRAP youarehere> | ||
- | [[: | + | [[: |
</ | </ | ||
- | <WRAP boxheader> | + | ====== |
- | ====== | + | |
- | </ | + | Defines the scaling factor to apply for low frequencies. |
- | <WRAP boxcontent> | + | |
- | |Texture Property Name|sound.transmission.lower| | + | |
- | |Description|Defines the scaling factor to apply for low frequencies.| | + | |
|Excepted Data Source|1 component value| | |Excepted Data Source|1 component value| | ||
|Data Range|0 upwards| | |Data Range|0 upwards| | ||
|Default Value|2.8| | |Default Value|2.8| | ||
|Affected Modules|Audio| | |Affected Modules|Audio| | ||
- | |Linked Properties|[[gamedev: | + | |Linked Properties|[[gamedev: |
- | </ | + | |
====== Description ====== | ====== Description ====== | ||
- | The **sound.transmission.lower** texture property defines the scaling factor to apply to "sound.transmission" | + | |
+ | The **sound.transmission.lower** texture property defines the scaling factor to apply to [[gamedev: | ||
The source is typically a single positive value including 0. | The source is typically a single positive value including 0. |