Defines the multiplier for the transparency texture property.
|Excepted Data Source||1 component value|
|Data Range||0 to 1|
The transparency.multiplier texture property defines the multiplier for the transparency texture property. This allows to modify the transparency without changing the transparency texture property itself. Typically this is done using a renderable for example to fade out objects no matter the complexity of their transparency values.
The value is typically a single component value with the data in the range from 0 to 1.
The default value for this texture property is 1.