|Texture Property Name||transparency.type|
|Description||Defines if a material is fully transparent or masked transparent|
|Excepted Data Source||1 component value|
|Data Range||0 (masked) or 1 (fully transparent)|
|Default Value||0 (masked)|
The transparency.type texture property is linked with the transparency texture property. It defines if a texture is fully transparent or masked transparent. See the transparency for a detailed explanation.
The value is typically a single component value with the data set to 0 or 1. 0 tells the Graphic Module to render this material as a masked transparent material. A value of 1 tells the Graphic Module to render this material as a fully transparent material. Values less than 0.5 map to 0 while all other values map to 1. Values other than 0 and 1 should be avoided.
The default value for this texture property is 0 hence the Graphic Module renders the material as a masked material.